Founded in 2016, we are a team of internationally renowned engineers, designers, and operations specialists with academic backgrounds spanning simulation, robotics, electronics, game development, and mechanical design. Our products are built on strong foundations in physics and engineering that align with our high standards and uncompromising commitment to quality, and our distribution reach is over 30 countries and growing.
2016
- Founded Haply Robotics
- Developed the Core IP via a National Science Foundation Grant and collaboration between two leading haptics accelerator programs
2017
- Served as co-chairs at the World Haptics Conference held by UBC/Stanford
2018
- Incorporated as Haply Robotics, Inc.
- Completed the development & commercialization of Haply's first haptic 2 DoF device, the 2DIY
- Received a Phase 1 Development Grant from the Canadian government
- Entered into partnership for Haptics for VR gaming
2019
- Received a Phase 2 Development Grant from the Canadian government
- Sold 300+ devices to 25 countries
- Received a grant for haptics for first responders from the US government
2020
- Won the Global CODE LiFE Ventilator Challenge
- Received a grant from the Montreal General Hospital
2021 - Q1
- Named one of the Top 23 Canadian healthtech start-ups to watch by MEDTEQ+
- Submitted patent application for Desktop Haptic Device
2021 - Q2
- Partnered with the University Health Network in Toronto
- Submitted patent application for Reconfigurable Gimbal System
2021 - Q3
- Submitted patent applications Physical Simulation System & Haptic
2021 - Q4
- Attended the ACM International Conference on Multimodal Interaction 2021
- Formed partnerships in Sweden, France, United States, United Kingdom, Algeria, Hong Kong
2022 - Q1
- Launched the Invers3 Evaluation Program & shipped the first Inverse3 devices
- Moved into new office
- Referenced in Nvidia GTC Keynote Address by CEO, Jenson Huang, as 'One of 12 companies disrupting medical robotics.'
2022 - Q2
- Conducted customer support, integrations, refactoring & rebuilt foundations
- Created SOFA-Unity Plugin
- Completed TOIA software integration
2022 - Q3
- Launched the Inverse3 Alpha-B
- Developed a telestration pen prototype for remote proctoring and delivered it to UHN in Toronto
- Completed Inverse3 integration in NVIDIA’s Omniverse™
2022 - Q4
- Partnered with Centech and Bell Verizon to build and test haptic applications over the 5G network
- Showcased the Inverse3 at the the MedTech Conference in the Investissement Quebec pantheon
- Released new wired handles and C++ API supporting
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